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Info |
Last Modified |
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Description |
(Description Provided by CVE) : The multiplayer engine in Wesnoth 1.2.x before 1.2.7 and 1.3.x before 1.3.9 allows remote servers to cause a denial of service (crash) via a long message with multibyte characters that can produce an invalid UTF-8 string after it is truncated, which triggers an uncaught exception, involving the truncate_message function in server/server.cpp. NOTE: this issue affects both clients and servers.
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Classification |
Unknown or Incomplete
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Solution |
Upgrade to version 1.2.7 or higher, as it has been reported to fix this vulnerability. An upgrade is required as there are no known workarounds.
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Products |
Unknown or Incomplete
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Credit |
Unknown or Incomplete
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BlogsProvided by Technorati
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None found at this time
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